Saturday, November 24, 2012

WH40K - Building an Imperial Guard Army

Turns out that the vast majority of the local gaming community here in Israel ("vast" being a relative term - the entire community has less than 100 wargamers in the entire country) play either Warhammer Fantasy Battles, Warhammer 40,000 or WarMachine/Hordes. A few also play Epic: Armageddon and one or two play Infinity. No historical wargamers here - apparently they had enough ultramodern military experience in the IDF (which is a conscript army for the most part).

So, since I want to have the maximum number of opponents, I'd rather play some WH40K or Epic. Both are cool games!

I'm starting an Imperial Guard force. I really like their fluff - ordinary men and women facing untold alien and demonic horrors with nothing but lasguns and flak-vests. Very heroic! Plus, I get to play with a lot of tanks and artillery. Above you can see my partially-assembled regular Guardsmen. I've built them with Cadian legs and chests (and sometimes arms) and Catachan heads (and sometimes arms) for a look resembling the Colonial Marines from the film Aliens (AKA Alien 2).

Here is a Tentative 495pts list for this force:

HQ:
CCS, 70pts - Role: Command and Sniper support (sits back and commands/shoots)
Company Commander
Veteran w/VOX
3 Veterans w/Sniper Rifles

TROOPS A: Infantry Platoon
PCS, 105pts - Role: Seizing far objectives
Platoon Commander
Guardsman w/Vox
3 Guardsmen with Flamers
Chimera

Infantry 'Blob' (Squads A+B), 150pts - Role: Seizing near objectives, anti-infantry
2 Sergeants
Commissar
Guardsman w/Vox
2 Guardsmen w/Grenade Launchers
15 Guardsmen

TROOPS B: Veteran Squad, 130pts - Role: AT Support
Veteran Sergeant
Veteran w/Vox
3 Veterans w/Plasma
Autocannon Team
3 Veterans

ELITE: Ratling Squad, 40pts - Role: Snipers
4 Ratlings

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